Entries by Łukasz Gąsior

Event-sourced game implementation example – Part 3/3: Grabbing some data – statistics service

Welcome to the last part of dice game post series! We already have fully working game that we created in 1st and 2nd parts. Today we’ll see how we can take advantage of the fact that we’re using event sourcing. We’ll create a separate statistics project that will catch all DiceRolled events and count how many times each number have been […]